QDS · Qutrit Arena Qutrit Competition Lab

Offline · Touch-first · No deps 0 = Empty · 1 = P1 · 2 = P2 Neon fairness sandbox · not advice
Simulation Canvas
Tap / drag to paint · two-finger = erase to 0 · long-press toggles brush (P1 ⇄ P2)
Controls & Metrics
Same parameter stack · QDS-style fairness instrumentation.
Time · steps/sec
t = 0 · 0
Target speed · capped internally for stability.
Fractions (0 / P1 / P2)
0.000 · 0.000 · 0.000
Potential agreement
0.000
Mean neighbour-agreement (0 = chaos, 1 = fully locked).
Mean local cluster
0.00
Average size-proxy of like-state patches.
Grid size 60×36
Width & height; toroidal wrapping for fair borders.
Width 60
Height 36
Speed 30 steps/sec
Seed 7
Init empty (0) fraction 0.020
Init P1 share (rest P2) 0.500
Competition temperature 1.200
Higher = more randomness; lower = winner-takes-more.
Flip strength 1.150
Flip noise (sym.) 0.030
Lock support 4
Minimum supporters in neighbourhood to consider locking.
Lock margin 3
Lock base probability 0.001
Lock gain per margin 0.040
Higher = faster hardening of “won” patches.
Run log
Local-only · No external calls